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Our assignment was to implement cylinders and other wacky objects and to create some sort of
relative motion. At right is my "magical unicycle" which is basically self-propelling, as it
has no pedals, and no rider. It's also impossible, since the seat "stay" (pole) goes right through the wheel, but hey, it's
just a toy. The unicycle is circling a sphere which I think makes a very beautiful, though plain, sort of statue.
Mouse Click and drag to rotate scene. This was my first stab at lots of new things:
This work is being done as part of Prof. Ken Perlin's Graduate Computer Graphics Course (G22.2270-001) at NYU. Source code: Animation3D.java extends BufferedApplet.java Matrix3D.java Shape3D.java Plane.java Cylinder.java Sphere.java |
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